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Devlog
Ghost Town
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Devlog
Post-game documentation
December 01, 2025
by
vanaray
Our overall process Throughout this project, we focused on communicating with one another and making sure we all understood where the game lies. To do this, we had online and in-person meetings weekly...
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Playtesting
December 01, 2025
by
vanaray
On November 25th, we had our first playtesting session. Our game at this point in time just had the barebones (moving, a few bits of dialogue), so as we had people play our game, we also showed them t...
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Last gamedev sprint before game testing!
December 01, 2025
by
vanaray
Up until game testing happened, we finished up the rest of the assets, as well as other misc tasks! Assets - (animations) (Puzzle assets) (title!) UI got submitted as well. In order: main text box, pe...
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Ghosttown scripting
December 01, 2025
by
vanaray
See below our finished script! Note that this obviously contains spoilers for the game, and is here for documentation purposes. First animation blocking After intro cutscene: *stumbles upon town and f...
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Second gamedev sprint
December 01, 2025
by
vanaray
This week, we completed a lot! Assets - (in town environment assets) (In dungeon assets) (animations) ( characters) Script got started as well as finished! (will be fully shown in the next dev post!!)...
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Dungeon 1 design and details
December 01, 2025
by
vanaray
In week 2, the dungeon details got finalized and Veronica's (the first ghost you recruit) story got finished! The story of Veronica Veronica loved fashion since her childhood. Her room was full to the...
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First Gamedev sprint
December 01, 2025
by
vanaray
Our first gamedev sprint, we focused on the creation of assets, animations, assigning roles, and some story writing. The level design for the dungeon got finished (more info in another devlog!!): We a...
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Week 2: Game Changes - After showcasing creative brief
December 01, 2025
by
vanaray
The team showcased our creative brief this week and got a lot of good feedback. The most common piece of feedback that we had was that the game seemed to complicated for a 4-week project. Here is some...
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Week 1 - Creative Brief
December 01, 2025
by
vanaray
Our first week was spent on our creative brief and drafting out ideas! This devlog showcases our original idea...
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